Overview
VegetaForge is a game content creation toolkit that spans multiple programming languages. It provides automation for asset pipelines, content generation workflows, and management tools for game development projects.
Features
- Asset Management: Automated pipeline for game assets processing
- Content Generation: Scriptable content creation workflows
- Cross-Language: Built with TypeScript frontend and Rust backend for performance
- Modular Design: Plugin system for extending functionality
Architecture
The project uses a client-server architecture where the TypeScript frontend handles user interaction while Rust backend processes handle performance-critical asset operations. The modular design allows easy extension for different game engines and content types.
Last updated on July 8, 2026 at 8:07 AM UTC+7. See Changelog